Answer times tables to power up your creature. Beat all ten arenas, then face the champion.
Sound on for the music.
Win an arena to open the next one. Every creature you beat joins your team.
Tap a creature you own to send it into battle. Shadows show where to find the rest.
Nine wild creatures roam here. Pick the tables to practice, then win a battle to catch whoever shows up.
Every fact you have tried. Tricky ones come back more often in battle.